
A moment later, he had scrambled his lithe, muscular body up into the rafters with remarkable agility, and silently motioned for his friend to escape the way he’d come. The bugbear smirked, proud as ever of his partner in crime, and quietly opened his cell door. A delighted smile lit up the Arcane Trickster’s face, and he swiftly recalled his thieves’ tools to his physical hands. You’ve done this a thousand times, mate! I know you can-”Ĭlick.

“You don’t get this done, the hangman’s gonna make sure you don’t feel nothin’ again. “You know how hard it is to pick a lock when you can’t actually feel the tumblers?” “Just a second longer,” whispered the Arcane Trickster, sweat beading upon his tiny brow. The light of a torch was coming down the stairwell at the far end of the hallway-a guard was coming down on their patrol.

“Light, mate,” the bugbear whispered, a movement at the end of the cellblock having caught his eye. The bugbear quietly grabbed the bars of his cell in eager frustration as the lockpick began to slowly tap the tumblers within the lock. Up in the rafters, the gnome slowly mimed inserting the lockpick into the lock, and his mage hand matched his every tentative motion. A lockpick hovered in the air in front of the bugbear’s cell, held by a faint, spectral outline of a debonair white glove. “Be quiet! And don’t rush me,” hissed the rogue in response. The hunched, furry creature peered into the rafters of the cellblock, his cat-like yellow eyes revealing the tiny gnome rogue perched high above the floor. “Can you work any faster?” hissed the bugbear. If you’re interested in playing other classes, check out the entire Class 101 series. These rogues, armed with a game-changing sliver of arcane power, trick monsters, confound authorities, and laugh in the face of anyone who thinks that bars, shackles, or locks can keep them out of trouble for more than an instant.Ĭheck out the other guides in the Class 101 series, like the broad overview of the rogue class in Rogue 101: A Beginner’s Guide to Stealth and Subterfuge, Rogue 101: Thief, and Rogue 101: Assassin.

Some rogues, rather than developing their remarkable physical abilities, learn to use illusion and enchantment magic to enhance their talents. Rogues rely upon clever tricks, careful positioning, and a healthy dose of rakish charm to survive in a world of magic and monsters.
#Arcane trickster full#
Because of this, you will need to own the Player’s Handbook (or purchase the subclass a la carte on the Marketplace) in order to make full use of this series.
#Arcane trickster series#
We’ve completed our second full rotation of the twelve classes in the Player’s Handbook, not to mention taken a deep dive into the first 5 levels of D&D’s thirteenth class, the inventive and arcane Artificer! This wave of the Class 101 series will appraise every subclass within the Player’s Handbook and break down each subclass’s strengths, weaknesses, thematic elements, and everything else a player would want to know before playing that subclass. Monstrous Compendium Vol 3: Minecraft Creatures
